var status = -1;

function start() {
    action(1, 0, 0)
}

function action(d, c, b) {
    status++;
    var a = -1;
    if (status <= a++) {
        cm.dispose()
    } else {
        if (status === a++) {
            cm.curNodeEventEnd(true);
            cm.eventSKill(0);
            cm.setInGameDirectionMode(true, true, true);
            cm.inGameDirectionEvent_MoveAction(0);
            cm.inGameDirectionEvent_AskAnswerTime(500)
        } else {
            if (status === a++) {
                cm.inGameDirectionEvent_AskAnswerTime(1500);
                cm.effect_NormalSpeechBalloon("腿, 腿在发抖.", 1, 0, 1, 1500, 0, 9897148)
            } else {
                if (status === a++) {
                    cm.inGameDirectionEvent_AskAnswerTime(1500);
                    cm.effect_NormalSpeechBalloon("勇士, 你为什么不说话? ", 1, 1, 0, 1500, 0, 9897148)
                } else {
                    if (status === a++) {
                        cm.inGameDirectionEvent_AskAnswerTime(1500);
                        cm.effect_NormalSpeechBalloon("……因为没力气说话.", 1, 0, 0, 1500, 0, 9897148)
                    } else {
                        if (status === a++) {
                            cm.inGameDirectionEvent_AskAnswerTime(1500);
                            cm.effect_NormalSpeechBalloon("哎呀, 和我在一起这么紧张吗? ", 1, 1, 0, 1500, 0, 9897148)
                        } else {
                            if (status === a++) {
                                cm.inGameDirectionEvent_AskAnswerTime(1500);
                                cm.effect_NormalSpeechBalloon("是你的体重太让人紧张了, 你的体重！", 1, 0, 1, 1500, 0, 9897148)
                            } else {
                                if (status === a++) {
                                    cm.updateInfoQuest(30085, "portal=2");
                                    cm.eventSKill(0);
                                    cm.setInGameDirectionMode(false, true, false);
                                    cm.updateInfoQuest(30067, "clear2");
                                    cm.dispose()
                                } else {
                                    cm.dispose()
                                }
                            }
                        }
                    }
                }
            }
        }
    }
};